Skip to Content
Accessing and Editing Properties

We’ve created models of real-life objects using instances and now let’s find out how to customize them. Since instances of a struct can have different property values, we should know how to access these values. In Swift, we use dot syntax to do just that:

This might look familiar from other exercises like trying to find .count of a collection type. That’s because .count is also a property, that’s right we’ve used properties before!

Let’s turn back to our trusty Dog structure:

struct Dog { var age = 0 var isGood = true } var bucket = Dog()

Notice that we added a Dog instance, bucket who still has the structure’s default properties and values. To check bucket‘s properties, we use dot syntax as mentioned earlier:

print(bucket.age) // Prints: 0 print(bucket.isGood) // Prints: true

Awesome, we were able to access property values! We can also reassign properties using the assignment operator (=). Suppose bucket is 7 years old and he is being a bad boy, we can reassign the values, like so:

bucket.age = 7 bucket.isGood = false



Print out the value of myFavBook‘s .pages property.


It turns out that myFavBook actually has 640 pages! Change the value of .pages to 640.

Then, print out the value of myFavBook‘s .pages property.


While we’re at it, let’s also give myFavBook an actual title.

Assign myFavBook.title a String value that contains the title of your favorite book.

Afterward, print out the value of myFavBook.title.

Folder Icon

Take this course for free

Already have an account?